Call of Duty: Warzone 2.0[b] is a free-to-play battle royale video game developed by Infinity Ward and Raven Software for 🫦 PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.[2] It is a sequel to 2024's Call of Duty: 🫦 Warzone. The game is a part of 2024's Call of Duty: Modern Warfare II and 2024's Call of Duty: Modern 🫦 Warfare III, but does not require purchase of any of the parent titles. It was introduced during Season 1 of 🫦 Modern Warfare II content. The game features cross-platform play and a new extraction mode titled DMZ.[3]
A new extraction game mode, 🫦 named DMZ, is also featured at the release of Warzone 2.0.[7] In DMZ, players battle against both AI-controlled and player-controlled 🫦 opponents while attempting to exfil with loot they found within the playable area (also known as the Exclusion Zone). Players 🫦 start out with a limited inventory, which allows storage of extracted loot from matches; said inventory can be expanded by 🫦 completing Faction missions, allowing for more guaranteed loadout weapon slots or the opportunity to unlock base weapons and cosmetic rewards, 🫦 usable in both Warzone 2.0 and Modern Warfare II.[8]
Maps [ edit ]
Plot [ edit ]
Similar to the first Warzone, Warzone 🫦 2.0's story is told via cinematics included at the launch of each seasonal update. Al Mazrah is featured in the 🫦 campaign mode for Modern Warfare II, while Amsterdam, which the map Vondel is heavily based on, also briefly appears in 🫦 several missions. Urzikstan is a setting featured across the Modern Warfare reboot games, with several POIs featured in Modern Warfare 🫦 III campaign and multiplayer levels.